ReacTD porting to Unity3D

I’m learning Unity3D engine, and I considered the possibility to remake the game using it, since it does have a lot of features that would be a pain to program using just C++ and SDL.

I already made some parts (the main menu and keyboard keys) in a really short time.

The biggest challenge will be integrating TUIO with Unity3D (yes, I know about UniTUIO, and I need to learn how to use it).

I will post some screenshots of the port later.

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