Tuio implementation and screen transitions
The Tuio touch implementation is complete and fully working.
I am making the menu transitions and finishing keyboard implementation.
You can see the partial result clicking on “Read the rest of this entry” below.
ReacTD porting to Unity3D
I’m learning Unity3D engine, and I considered the possibility to remake the game using it, since it does have a lot of features that would be a pain to program using just C++ and SDL.
I already made some parts (the main menu and keyboard keys) in a really short time.
The biggest challenge will be integrating TUIO with Unity3D (yes, I know about UniTUIO, and I need to learn how to use it).
I will post some screenshots of the port later.